Playbook
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Build a Trading Economy

Design player-to-player trading that drives engagement

Make items tradeable by default

When everything has trade value, every activity becomes meaningful. Players farm not just for themselves but for the market.

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Create scarcity through limited sources

Items only valuable if supply is controlled. Limited eggs, seasonal exclusives, and retired items create natural demand curves.

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Build trust into the trade UI

Two-sided confirmation, rarity labels, and fairness indicators prevent scams and build confidence in the system. A trusted trade system is a used trade system.

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Let trade status be visible

When other players can see what you own — through avatar display, garden plots, or profile showcases — trading becomes aspirational, not just transactional.

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